Water
Added in some volumetric water. The water is not simply a plane (as is typical in many games) - it consists of a full set of voxels (you can kind of see this in the cutaway view shown below). Right...
View ArticleI am still alive!
Just a quick update, I know I have not posted for a while - I have been pretty hammered at my "day job" but I am continuing to work on the engine as I get time - right now it is a lot of "non-visual"...
View ArticleQuick Update
I've updated my site a little bit with a screenshots and videos section, containing most of my (game-related) work over the past decade from various projects and clients. I've added some screenshots...
View ArticleVoxel Quest (.com) Making Headway
The Voxel Quest website is slowly coming to life, give it a look. I have posted a fair amount of info about the game in the "about" section. I have also attached a screenshot of the current hex...
View ArticleFinally...
As of (roughly) today, I am now working fulltime on VoxelQuest (prior, I had almost no time due to a job that often required +80/hours a week). Expect updates more than once a year now! :)
View ArticleVoxel-Based Text
First, obligatory screenshot: And a video: This is a quick rundown on the text rendering and layout of my engine. The above demo is running on an Intel 4000 chip (a relatively weak, nondiscrete GPU)...
View ArticleVoxel-Based GUI
First of all, I am happy to introduce my new investor: Tristan van Essen, who is making all of this possible. He is a great guy, and I'm not just saying that because he is giving me money. :) It...
View ArticleVoxel Quest Engine First Look
Head over to VoxelQuest.com for the first sneak peak (it will be live in about an hour)!
View ArticleThis site is semi-deprecated, head to voxelquest.com
While I will probably use this site for personal or off-topic posts in the future, if you are interested in my work you should head to voxelquest.com. The Voxel Quest website has been updated more...
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